- 3D audio effect
- 500-series format
- Active noise control
- Akai AR900
- Audio equalization
- Audio feedback
- Audio normalization
- Audio restoration
- Audio time stretching and pitch scaling
- Automatic double tracking
- Bass effects
- Bass management
- Bitcrusher
- Chorus (audio effect)
- Critical distance
- Dattorro industry scheme
- Dereverberation
- Diffusion (acoustics)
- Digital delay line
- Digital room correction
- Distortion
- Distortion (music)
- Dolby Atmos
- Dolby noise-reduction system
- Dolby Pro Logic
- Drifting Intervals
- Ducking
- Dynamic range compression
- Echo
- Echo suppression and cancellation
- Effects loop
- Evil laughter
- Exciter (effect)
- Flanging
- Foley (sound design)
- Fuzz bass
- Gated reverb
- Goofy
- Head-related transfer function
- Ibanez Tube Screamer
- Kookaburra
- Kouji
- Noise gate
- Phaser (effect)
- Precedence effect
- Reverb effect
- Saturation (magnetic)
- Send tape echo echo delay
- Slew-induced distortion
- Slicer (guitar effect)
- Sonic deception
- Sound effect
- Soundrangers
- Speech enhancement
- Sting (percussion)
- Subharmonic synthesizer
- Tarzan yell
- Virtual surround
- Walla
- Wild track
- Wilhelm scream
Glossary topic
Sound design terms
61 concepts from sound design, each with a short definition, related terms and tools.